Starfield devoted to how people conquer space. The developers even invented the word that describe the surroundings of the game-“NASA-Punk”. About what this means, employees Bethesda told the Xbox blog.

In the early stages, when we tried to grab the general aesthetics of the game, we came up with the term “NASA-Pank”-he describes the scientific and fiction universe, but a little landed and similar to ours. We strove for something realistic. You can draw a line from the current state of space technology and mentally develop them to the technology of the future, but so that they remain plausible and causing a feeling of something familiar.

It is interesting how tightly we seized on this concept. When you say NASA-Punk, a team of artists can instantly take these two words and start working with them. It turned out that this is an ideal term for our visual direction, it holds everyone in one channel and allows you to work in a single style. When I heard this term, something clicked in me at once. In my opinion, at the beginning of the project, the word "NASA-Punk" turned out to be critically important.

Gameplay Starfield They have not yet shown, but she already has a release date-November 11, 2022. The gameplay will clearly be presented in the coming months – probably in late spring or early summer, when a boom of game conferences starts.

Among those who “join the constellation” until March 31, 2022 (that is, they simply subscribe to the newsletter), will play this manuscript illustration “Traveling in space” with Todd Howard autographs and the author of the picture of Mike Batkus (Mike Butkus).

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Starfield

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Nevertheless, the term works – when they say “science fiction”, any image can occur in my head, from Isaac Azimov to “dune” and “stellar wars” (although the latter is generally fantasy). And from the word "Nasa-Punk" immediately blows realism in the spirit "5 minutes in the future". The meaning of the term is not to create something new and unique, but to convey the idea in one word.

Already on the way to the release, [b] atomic heart [/b] is called, in appearance-the typical Gagarin-Punk.

This is "Mass effect 2-punk"

In the early stages, when we tried to grab the general aesthetics of the game, we came up with the term “NASA-Pank”-he describes the scientific and fiction universe, but a little landed and similar to ours. We strove for something realistic. You can draw a line from the current state of space technology and mentally develop them to the technology of the future, but so that they remain plausible and causing a feeling of something familiar.

Somehow, science fiction works before that did this task before the emergence of this "term". I understand, of course, that marketers somehow need to promote their game, highlighting its unusualness, but this is an extinguishing owl on the globe.

This inventing of new genres reminds me of the situation with some rock performers and their fans, who believe that their work is so unique and not similar to others that it is necessary for him to come up with their own name for the style. Although it turns out that there are such unique ones – a wagon and a small cart, and all these styles are no more than a PR move and an attempt to stand out in this way and attract attention.

ZV is already cosmic fantasy.

Do not invent new terms, there are long -established – space operator. With Vicki, for example:

It is believed that the main difference between the cosmic opera and the “firm” science fiction consists in a complete or partial abandonment of the scientific substantiation of what is happening in favor of the scale, multiple -planning, coloring and “epic”.

*Blows the door*
Actually, star wars are a cosmo opera and an old-good fairy tale in one bottle!
*Washing the door back*

So at all one would not add another “squeal” to Sci-Fi, which describes the closest action to the current scientific and technological progress of our community?

Here are just the Starfield on Technical Progress at the level of the masses of the effect, and not the Martian. In the sense that Starfield has trips between star systems and colonization of planets. What is now available to humanity? And on the date there is the 24th century, and this is about 300 years in the future, t.e. there is not the near future.

And in NATO-Scifi you can endure the "Martian" of the same Andy Wayra.

In English, they try to advance such a background called “Mundane Science Fiction” (ordinary or earthly?). Promotors say that the “Martian” just refers to such a backup.

And the additions will be Space-X-Punk, ESA-Punk, CNSA Punk, ISRO-Punk, Roscosmos-Punk. And post-punk for everything and each separately.

After all, in reality, the door would be burned with a saber.

He carried https://rabbitwincasino.co.uk/ her by force.

And then brewed a light sword.

So no, the luxury punk should be then

On the other hand, inventing new sucks brought incredibly enormous benefit in the form of a classification and search for what you like. Previously, if you drive a “rock” into the search, you can find a variety of hodgepodge, and now entering the suck, the chance to find what you like much higher.

Yes, all the same creativity is a very unique thing, and finding “the same as this performer” is very difficult

But I do not have a 6th category for welding 🙁

In the Soviet Union, there was the term "science fiction of the near sight". "Martian" in this definition is quite fit.

Video with the gameplay would be posted better 🙁

Right to hope that the gazebo will release a completely ready game)

Consider this as a subset of the Cosmooper and Science Fiction genre.

Cosmooper genre includes any action that takes place in the future and in space.

SCI-Fi/ Hardcore Sci-Fi is trying to substantiate everything that happens in Cosmooper from the perspective of modern science or the most plausible theories, so that the reader/ viewer has the impression that what is happening is really possible with the proper development of technological progress.

So at all one would not add another “squeal” to Sci-Fi, which describes the closest action to the current scientific and technological progress of our community?

Clean space operators include books on Warhammer 40k or Hyperion Dan Simmons.

As SCI-Fi, one can distinguish the "Ave Maria project" Andy Wayira.

And in NASA-SCIFI you can take out the "Martian" of the same Andy Wayira.

And the conflict in this NASA-Rank will be between the personality and society, where everyone dreams of becoming an astronaut? Or what? Or how?

News about aesthetics, everyone spoke about aesthetics, but for some reason you are trying to separate aesthetics from the level of technology and speak only about them (one always depends on the other one way or another).

What does what is written in the news is what I wrote? What? Comments to quote?

So at all one would not add another “squeal” to Sci-Fi, which describes the closest action to the current scientific and technological progress of our community?

Wow. It turns out Amorpheus spoke about technology, not aesthetics.

Here are just the Starfield on Technical Progress at the level of the masses of the effect, and not the Martian. In the sense that Starfield has trips between star systems and colonization of planets. What is now available to humanity?

And I wrote to him in response too about technology.

In the mass effect, the journey between the stars is possible only because of the ancient artifacts.

You don’t read my comments yet. Well, there will be another quote.

Between planetary systems in the ME you can move without the use of relayers. For example, omega nebula in ME2 consists of 6 planetary systems, between which you move on the engines using fuel. But if you need, for example, to get from the omega nebula to a local cluster (this is where the earth is located), then it is necessary to use jumping along the relay. In MA1 and MA3, the same thing.

Or I did not understand that relayers are used for distant movements, and between the nearest planetary systems you can move on the engines of the ship? The possibility of long -range flights without relay in the ME is. Just this flight will be very long.

No one in the universe knows how they work, how they are arranged and how to build more. Everyone knows only how to use them. It sounds honestly as a description of the magic system.

The work of the relay, like engines and even weapons in the ME, is based on the so -called "mass effect". When exposed to electricity on the zero element, “mass effects” are created, which allows the maximum of the mass of the object. And then the stump of this object in the right direction, and it will fly at maximum speed. Just a 15 kilometer retranspace kicks more than an engine, a ship of 175 meters long. The question of building a relay arose, but was not supported, so we did not know they could build it or not.

Mega played for a long time, but I remember all kinds of plas because a knife from the light … made a wrist light of the saiber, the wrist of Lightibert Karl. In the universe with firearms, lasers, plasongations.

T.e. This one (see. Video) a miracle-liner exists in our time, but in the future they will not be able to do something similar?

Add here still psi ability with the ability to manipulate gravity by the power of the mind! * Conditions with a hand* "You do not want to check my documents".

In this case, these psi abilities appear due to implanted implant. And the effect occurs again with the help of mass fields. Without Jedi tricks with mind control.

On official arts, missile engines occupy half of the ship’s hull.

And you are sure that there are the engines on half the hull of the ship, and not the gas tank with fuel and oxygen?

But we can manipulate gravity,

Yes. In a game called "Mass effect" you can manipulate mass.

and take off vertically on engines the size of a can of cola.

You will not believe it. The smaller the mass, the easier it is to take off, and the mass reduce the fields of the mass effect.

It is incomprehensible to shoot what, felts of laser felts plasma

As far as I remember, there was an dispersed metal in machine guns and pistols there.

Nobody knows how the costumes in the joints bend because everything is entirely their metal/plastic/aliens alloys?

Maybe because they do not consist entirely of metal/plastic/alloy alloys (see. picture)?

In one of these games there are aliens (both ancient and mysterious, and those with whom you will share beer). This is important.

T.e. The spls has already come out, and you played in it. It’s clear.

TL; DR – both there and there there is an interstellar trip, but the level of technology on which they rely to make it possible the difference in … Billions of years?)) * I turn on a serious face * literally.

In ME at a distance, for example, 4.3 light years (the distance from the Sun to Alpha Centaurus), it was necessary to fly about 25 days. And in the field, probably in a neighboring planetary system, probably 10 years will have to fly with hyper and all that. Here will come out, then let’s see which direction the difference is in the "Billions" years.

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