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14Feb/25

About why the game branch of Amazon has amazingly bad results

February 14, 2025blog-583admin

In August 2012, she was born Amazon Game Studios – a unit that was supposed to break into the game market thanks to endless money and influence Amazon. But after eight years,Read More…

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24Dec/24

How the fraction of the random is reduced in the gameplay Artifact 2.0

December 24, 2024blog-583admin

Valve Preparing a reboot Artifact and gradually talks about changes in the new version. One of the sores of the original version is too much random. IN Artifact 2.0 They are goingRead More…

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16Dec/24

About why Quake Champions will be exclusive for PC

December 16, 2024blog-583admin

On the past E3 2016 ID Software announced Quake Champions – New multiplayer shooter in the series Quake. And it will be exclusive for PC. Creative Director Tim Walls (Tim Willites) explainedRead More…

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05Dec/24

About how Bungie for Destiny setting and genre chose

December 5, 2024blog-583admin

It would seem that if your most famous and successful series is called Halo, then God himself ordered throughout the whole creative way and continue to go along the rolled, adhering toRead More…

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12Nov/24

About the progress system in The Division

November 12, 2024blog-583admin

IN Tom Clancy’s The Division Your character enters into the game as a newly activated “sleeping” agent who was entrusted with the task of restoring order in Manhattan after public collapse. However,Read More…

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